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Server update - 2024-11-12

Posted: Tue Nov 12, 2024 3:10 pm
by GOTL Admin
Feature Revamp - City NPC Spawn system
  • Integrated a new spawn system for Cities (For now).
  • Converted Solace Ground to the new system for a test run.
  • This system allows much more control over NPCs and Spawns in general.
A few examples
  • Guards in Solace will now equip a torch at night and unequip it during the day.
  • A standardized name color coding is applied to ensure consistency and so players know which NPC does what.
  • Guard patrols are now controlled via this system which allows a more diverse array of actions.
  • Commoners will now perform various actions spread across the city, making the city more lively.
  • Commoners now have a spawn and de-spawn schedule. They will walk to their "home" to de-spawn and respawn the next day.
  • Any NPC not on patrol will always return to their spawn origin (so they are not spread across the city after combat for instance).
These are a few examples of the capabilities for the new system.